OEGeom3DReflect¶
template<class T>
void OEGeom3DReflect(T *xyz,
unsigned int axis_to_reflect_around,
unsigned int ncoord)
Reflects the coordinates of xyz
around the axis given by
axis_to_reflect_around
. axis_to_reflect_around
should be
either 0, 1, or 2 for the X, Y, and Z axis respectively.
- xyz
Array of coordinates to reflect
- axis_to_reflect_around
The axis to reflect around
- ncoord
Number of coordinate sets to reflect