OECalcSzmapValue¶
double OECalcSzmapValue(OESzmap::OESzmapEngine &szmap,
                        const float *xyz,
                        unsigned int ensembleType=OESzmap::OEEnsemble::Default)
double OECalcSzmapValue(OESzmap::OESzmapEngine &szmap,
                        const double *xyz,
                        unsigned int ensembleType=OESzmap::OEEnsemble::Default)
Returns one of the OEEnsemble values at the specified 3D point,
using the OESzmapEngine provided. See
OEEnsemble::Default
for a description of the default energy value.
double nddg = OECalcSzmapValue(sz, coord);
The 3D point is a float or double array of size three with coordinates in {x,y,z} order.
See also
- GetSzmapEnergies example 
- SzmapBestOrientations example