OEGeom3DDistance2
OEGeom3DDistance2(p: OEFloatArray, q: OEFloatArray) -> float
OEGeom3DDistance2(p: OEFloatArray, q: OEDoubleArray) -> float
OEGeom3DDistance2(p: OEDoubleArray, q: OEFloatArray) -> float
OEGeom3DDistance2(p: OEDoubleArray, q: OEDoubleArray) -> float
Returns the square of the Euclidean distance between the two
cartesian points, p and q. When it is possible to use
the square of the distance, this is more efficient than
using OEGeom3DDistance.