OEGeom3DDistance2

OEGeom3DDistance2(p: OEFloatArray, q: OEFloatArray) -> float
OEGeom3DDistance2(p: OEFloatArray, q: OEDoubleArray) -> float
OEGeom3DDistance2(p: OEDoubleArray, q: OEFloatArray) -> float
OEGeom3DDistance2(p: OEDoubleArray, q: OEDoubleArray) -> float

Returns the square of the Euclidean distance between the two cartesian points, p and q. When it is possible to use the square of the distance, this is more efficient than using OEGeom3DDistance.