OEGeom3DMakeQuaternion
OEGeom3DMakeQuaternion(quat: OEDoubleArray, vec: OEDoubleArray,
angle: float) -> None
Construct a 4-element quaternion pointed to by quat from the
3-element vector vec and the angle angle. This quaternion
represents a 3D rotation around the axis of vec by the angle
angle.
Warning
Translation is not taken into account by this function.