OEPolygonizeMethod namespace is used to specify to the
OEMakeAccessibleSurface functions the method to be
used for polygonizing the surface.
OEMakeAccessibleSurface functions for how to
pass this constant into the functions.
This polygonization method uses a marching cubes type of algorithm to generate surface triangles.
This polygonization method uses a variation on the marching cubes
method in which grid vertex warping is used to generate a more “compact”
surface. This method results
in a surface which has approximately 30% fewer triangles and vertices
than those generated using the
OEPolygonizeMethod_Grasp method, with no
discernible loss of quality.
The default polygonization method is