OEGeom3DAngle
OEGeom3DAngle(p: OEFloatArray, q: OEFloatArray) -> float
OEGeom3DAngle(p: OEDoubleArray, q: OEDoubleArray) -> float
OEGeom3DAngle(p: OEFloatArray, q: OEFloatArray, r: OEFloatArray) -> float
OEGeom3DAngle(p: OEDoubleArray, q: OEDoubleArray, r: OEDoubleArray) -> float
Determines the angle in three dimensions. The first form is between
two vectors p and q, and the second form is between three
cartesian coordinate points p, q and r with q
being the vertex. The result is in radians.