OEGeom3DAngleCoord
OEGeom3DAngleCoord(dst: OEFloatArray, center: OEFloatArray,
r1: OEFloatArray, ang: float, len: float) -> None
OEGeom3DAngleCoord(dst: OEDoubleArray, center: OEDoubleArray,
r1: OEDoubleArray, ang: float, len: float) -> None
OEGeom3DAngleCoord(dst: OEFloatArray, center: OEFloatArray,
r1: OEFloatArray, n: OEFloatArray, ang: float,
len: float) -> None
OEGeom3DAngleCoord(dst: OEDoubleArray, center: OEDoubleArray,
r1: OEDoubleArray, n: OEDoubleArray, ang: float,
len: float) -> None
Calculates cartesian coordinate point dst that has a distance of len from the
point center, and the vector \((dst-center)\) forms an angle of ang radians
with the vector \((r1-center)\). The second form places it on (or to the closest
possible to) the plane defined by the normal n. The first form chooses
the normal to be either the x or the y coordinate based on the proximity of
\((r1-center)\) to these axes.