const char *OEGetEnsembleName(unsigned int ensembleType,
                              bool longName=false)

Returns a character string of the standard name for the specified OEEnsemble type.

By default, a short form of the name, suitable for column headings, is provided. If the optional longName argument is set to true, a more readable name is provided.

bool longName = true;
string name = OESzmap.OEGetEnsembleName(OEEnsemble.NeutralDiffDeltaG, longName);