OEColorForceFieldDisplay¶
class OEColorForceFieldDisplay
This class represents OEColorForceFieldDisplay that stores the depiction information of a OEColorForceField object. See example in Figure: Example of depicting a color force field in a legend.
See also
The Theory chapter of the Shape TK manual.
OEDrawColorForceFieldLegend
function
Code Example
Visualizing Shape and Color Overlap OpenEye Python Cookbook recipe
Constructors¶
OEColorForceFieldDisplay(const OEShape::OEColorForceField &cff, bool preserveQueryColors=false)
Creates an OEColorForceFieldDisplay object with a given color force field and an option to preserve colors on input query molecules.
OEColorForceFieldDisplay(const OEColorForceFieldDisplay &rhs)
Copy constructor.
operator=¶
OEColorForceFieldDisplay &operator=(const OEColorForceFieldDisplay &rhs)
Assignment operator.
GetColor¶
const OESystem::OEColor &GetColor(unsigned int type) const
Returns the color that is associated with the given color atom type.
GetColorTypes¶
OESystem::OEIterBase<unsigned int> *GetColorTypes() const
Returns the iterator over the color atom types.
GetName¶
std::string GetName(unsigned int type) const
Returns the name that is associated with the given color atom type.
SetColor¶
void SetColor(unsigned int type, const OEDepict::OEColor& color)
Sets the color that is associated with the given color atom type.
SetName¶
void SetName(unsigned int type, const std::string& name)
Sets the name that is associated with the given color atom type.