OETorsion¶
struct OETorsion
An object to contain the information necessary to represent a
torsion: a 3D rotation around the vector defined by the
coordinates of a2 and a3 and an angle defined by a1 and
a4. The angle is stored in radians instead of degrees
Constructors¶
OETorsion()
OETorsion(OEAtomBase *a1, OEAtomBase *a2, OEAtomBase *a3, OEAtomBase *a4,
double rads)
Construct a torsion object containing 4 atoms and an angle in radians.