OEGeom3DRotVectorToTransform
template<class T, class U, class V>
bool OEGeom3DRotVectorToTransform(T* m, T* tran, const U* p1,
const U* p2, const V theta)
Return the 3x3 rotation matrix m and 3 element translation
tran for the transformation needed to rotate cartesian
coordinates by theta around the vector formed by the points
p1 and p2.