OEBitVector¶
class OEBitVector
The OEBitVector class is used to represent a resizable bitmap. These are commonly used to store fingerprints in cheminformatics.
See also
OESubSearchScreen class
OEFingerPrint class in GraphSim TK manual
Constructors¶
OEBitVector()
OEBitVector(unsigned int size)
OEBitVector(const OEBitVector &src)
When constructed with a size
argument, this specifies the
initial number of bits in the OEBitVector.
When constructed without an argument, the default number of bits
is architecture dependent, 32
bits on 32-bit hosts and
64
bits on 64-bit hosts. Initially, all the bits are set to
zero.
OEBitVector(OERandom &rand, unsigned int size)
Creates a OEBitVector with size
bits
randomly initialized from the rand
object.
OEBitVector(const unsigned char *data, unsigned int size)
Using this constructor is equivalent to creating a default
constructed OEBitVector and then immediately
calling OEBitVector.SetData
with the
data
and size
arguments.
operator<¶
bool operator<(const OEBitVector &other) const
operator=¶
OEBitVector &operator=(const OEBitVector &src)
operator&=¶
OEBitVector &operator&=(const OEBitVector &)
operator-=¶
OEBitVector &operator-=(const OEBitVector &)
operator[]¶
bool operator[](unsigned int bit) const
operator^=¶
OEBitVector &operator^=(unsigned int bit)
OEBitVector &operator^=(const OEBitVector &)
operator|=¶
OEBitVector &operator|=(unsigned int bit)
OEBitVector &operator|=(const OEBitVector &)
CountBits¶
unsigned int CountBits() const
Counts the number of bits that are set to one, in the OEBitVector object.
CountRangeBits¶
unsigned int CountRangeBits(const unsigned start, const unsigned end) const
Counts the number of bits that are set to one in the given bit range.
FirstBit¶
int FirstBit() const
Returns the index of the first bit, i.e. the
set bit with the lowest index, in the
OEBitVector.
Bit position
indices are numbered from zero, and have a maximum of
OEBitVector.GetSize
-1
.
If the OEBitVector has no bits set,
i.e. OEBitVector.IsEmpty
returns
true
, this method return will
return the value -1
.
FromHexString¶
void FromHexString(const char *bvs)
void FromHexString(const std::string &bvs)
Converts a hexadecimal string, in either upper, lower or mixed case,
into an OEBitVector. Each valid hexadecimal digit
(0-9, a-f, A-F) translates to four bits in the
OEBitVector.
Note: Because OEBitVectors
may have a
length not divisible by four,
the last character of an OEChem-generated hexadecimal string may
be a non-hex digit encoding the correct length of the
OEBitVector. Don’t worry if you see a non-hex
digit at the end of a hexadecimal string.
See also
OEBitVector.ToHexString
method
GetData¶
const unsigned char *GetData() const
Returns a pointer to the internal storage of
the OEBitVector’s bitmap.
This pointer to a sequence of at least
(OEBitVector.GetSize
+7)/8
consecutive bytes. Bit index zero
corresponds to the least significant bit of the first byte. All
bits beyond OEBitVector.GetSize
in the last byte are guaranteed
to be zero. The OEBitVector.GetData
method always returns a valid non-NULL
pointer even if the number of bits is zero.
GetSize¶
unsigned int GetSize() const
Returns the size, in bits, of the OEBitVector. An OEBitVector may potentially contain zero bits.
IsBitOn¶
bool IsBitOn(unsigned int bit) const
Tests whether the bit as the
specified position/index of an OEBitVector is set.
Bit position
indices are numbered from zero, and have a maximum of
OEBitVector.GetSize
-1
. This method returns false
for all
indices greater than or equal to OEBitVector.GetSize
.
IsEmpty¶
bool IsEmpty() const
Returns true
if all the bits of an OEBitVector are zero.
This is
equivalent to, but much more efficient than, testing that
OEBitVector.CountBits
== 0. An OEBitVector of
zero size is considered empty.
LastBit¶
int LastBit() const
Returns the index of the last bit, i.e. the
set bit with the highest index, in the
OEBitVector.
Bit position indices are numbered from zero, and have a maximum of
OEBitVector.GetSize
-1
. If the
OEBitVector has no bits set,
i.e. OEBitVector.IsEmpty
returns
true
, this method return will
return the value -1
.
NextBit¶
int NextBit(unsigned int) const
Returns the next set bit after the specified
bit position, i.e. the set bit with the lowest index greater
than the argument. If there are no such set bits, or the value
of bit is greater than or equal to OEBitVector.GetSize
, this
method returns the value -1
.
PrevBit¶
int PrevBit(unsigned int) const
Returns the previous set bit before the
specified bit position, i.e. the set bit with the highest index
less than the argument. If there are no such set bits, this
method returns the value -1
. If the specified value of bit is
greater than or equal to OEBitVector.GetSize
, this method
returns the same values as OEBitVector.LastBit
.
SetBitOff¶
void SetBitOff(unsigned int bit)
Clears the bit at the specified bit
position/index of an OEBitVector. Bit position indices are
numbered from zero, and have a maximum of
OEBitVector.GetSize
-1
. If the value of ‘bit’ is greater than
or equal to OEBitVector.GetSize
, the bitmap is resized to
‘bit’+1 bits. All of the new bits are initialized to zero.
SetBitOn¶
void SetBitOn(unsigned int bit)
Tests whether the bit as the
specified position/index of an OEBitVector is set. Bit position
indices are numbered from zero, and have a maximum of
OEBitVector.GetSize
-1
. This method returns false
for all
indices greater than or equal to OEBitVector.GetSize
.
SetData¶
void SetData(const unsigned char *data, unsigned int nbits)
Initialize the OEBitVector by the binary data
pointed to by data
, possibly resizing the
OEBitVector to accommodate the nbits
of
data. data
should point to at least nbits/8
bytes of
data. If a non-multiple of 8 bits is to be copied it is the
users responsibility to make sure the remainder of bits in the
last byte are zeroed out.
SetRangeOff¶
void SetRangeOff(unsigned int start, unsigned int end)
SetRangeOn¶
void SetRangeOn(unsigned int start, unsigned int end)
SetSize¶
void SetSize(unsigned int bits)
Resizes an OEBitVector to the specified number of bits. A size argument of zero is allowed. If this method increases the size of an OEBitVector all of the new bit positions are initialized to zero.
ToHexString¶
void ToHexString(std::string &bvs) const
Generates a hexadecimal string representation of an OEBitVector. Each “nibble” of four bits is converted into an uppercase hexadecimal character.
The four-bit long “nibble” shown above is encoded as hexadecimal ‘A’:
\(0 * 2^0 + 1 * 2^1 + 0 * 2^2 + 1 * 2^3 = 0 + 2 + 0 + 8 = 10 (dec) = A (hex)\)
Because OEBitVectors
may have a length
that is not a multiple of four, an extra non-hexadecimal digit is added
to the end of the string to encode the correct
OEBitVector length.
last character |
number of extra bits |
---|---|
‘J’ |
0 |
‘G’ |
1 |
‘H’ |
2 |
‘I’ |
3 |
For example, if the size of the bit-vector is 8 (multiple of four), then the last character of the returned string will be ‘J’. If the size of the bit-vector is 9, then the last character will be ‘I’, since there will be three extra bits to add up to a number that can be multiplied by four.
See also
OEBitVector.FromHexString
method
ToggleBit¶
void ToggleBit(unsigned int bit)
Inverts the bit at the specified bit
position/index of an OEBitVector. Bit position indices are
numbered from zero, and have a maximum of
OEBitVector.GetSize
-1
. If the value of ‘bit’ is greater than
or equal to OEBitVector.GetSize
, the bitmap is resized to
‘bit’+1 bits. All of the new bits other than the one specified in
the argument, i.e. the last, are initialized to zero.