OEGeom3DNormalize¶
template<class T>
void OEGeom3DNormalize(T *x)
Normalizes the 3-element vector x so that the length
(magnitude) of the vector x will be equal to 1.0.
template<class T>
void OEGeom3DNormalize(T *x)
Normalizes the 3-element vector x so that the length
(magnitude) of the vector x will be equal to 1.0.