OEGeom3DSubtract

OEGeom3DSubtract(x: OEFloatArray, p: OEFloatArray) -> None
OEGeom3DSubtract(x: OEDoubleArray, p: OEDoubleArray) -> None
OEGeom3DSubtract(x: OEFloatArray, p: OEFloatArray, q: OEFloatArray) -> None
OEGeom3DSubtract(x: OEDoubleArray, p: OEDoubleArray, q: OEDoubleArray) -> None

Three dimensional vector subtraction. The first form computes \(x-=p\) and the second form computes \(x = p - q\).