OEGeom3DQuaternionIdentity
OEGeom3DQuaternionIdentity(quat: OEDoubleArray) -> None
Initializes the four element quaternion quat to be an identity
quaternion: real component is 1.0 and imaginary components are 0.0.
OEGeom3DQuaternionIdentity(quat: OEDoubleArray) -> None
Initializes the four element quaternion quat to be an identity
quaternion: real component is 1.0 and imaginary components are 0.0.