OEGeom3DQuaternionToRotMatrix¶
template<class T, class U>
void OEGeom3DQuaternionToRotMatrix(T *RMat, const U *quat)
Constructs a \(3x3\) rotation matrix RMat
from the given four element quaternion quat
.
template<class T, class U>
void OEGeom3DQuaternionToRotMatrix(T *RMat, const U *quat)
Constructs a \(3x3\) rotation matrix RMat
from the given four element quaternion quat
.