OEGeom3DReflect¶
template<class T>
void OEGeom3DReflect(T *xyz,
                     unsigned int axis_to_reflect_around,
                     unsigned int ncoord)
Reflects the coordinates of xyz around the axis given by
axis_to_reflect_around. axis_to_reflect_around should be
either 0, 1, or 2 for the X, Y, and Z axis respectively.
- xyz
- Array of coordinates to reflect 
- axis_to_reflect_around
- The axis to reflect around 
- ncoord
- Number of coordinate sets to reflect