OEGeom3DReflect

OEGeom3DReflect(xyz: OEFloatArray, axis_to_reflect_around: int,
                ncoord: int) -> None
OEGeom3DReflect(xyz: OEDoubleArray, axis_to_reflect_around: int,
                ncoord: int) -> None

Reflects the coordinates of xyz around the axis given by axis_to_reflect_around. axis_to_reflect_around should be either 0, 1, or 2 for the X, Y, and Z axis respectively.

xyz

Array of coordinates to reflect

axis_to_reflect_around

The axis to reflect around

ncoord

Number of coordinate sets to reflect