OEGeom3DScale
OEGeom3DScale(x: OEFloatArray, p: float) -> None
OEGeom3DScale(x: OEDoubleArray, p: float) -> None
OEGeom3DScale(x: OEFloatArray, p: float, q: OEFloatArray) -> None
OEGeom3DScale(x: OEDoubleArray, p: float, q: OEDoubleArray) -> None
Three dimensional vector scaling. The first form computes \(x *= p\) and the second form computes \(x = p * q\).